AI Insights · Timothy · July 2022
Top 5 Interactive Story Games Performance in Turkey Q2 2022
A look at the performance of the top 5 interactive story games in Turkey during Q2 2022, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 interactive story games on a unified platform in Turkey showcased varied performance trends in downloads, revenue, and active users. Here's a closer look at their metrics:
Romance Club - Stories I Play from Your Story Interactive experienced a notable increase in weekly downloads, peaking at 102K in the week of June 6. Weekly revenue demonstrated some fluctuations, with the highest point reaching approximately $1.3K in the last week of April. The app maintained a strong presence in terms of weekly active users, which saw a peak of around 254K in mid-June before settling at 230K by the end of the quarter.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. saw a gradual increase in weekly downloads, reaching about 6.6K in the week of June 20. Weekly revenue fluctuated, with the highest weekly revenue being $1K at the end of June. Weekly active users showed a steady rise, peaking at approximately 30.7K at the end of June.
CSL – Meet, Chat, Play & Date from Joyride GmbH had relatively stable weekly downloads, with a slight increase to 282 in mid-June. Revenue showed a downward trend, ending the quarter at around $414. Weekly active users remained consistent, averaging around 460 throughout the quarter.
Episode - Choose Your Story from Episode Interactive saw a significant rise in weekly downloads, peaking at approximately 14.7K in the last week of June. Weekly revenue saw a peak of $774 in the first week of May. Active users increased noticeably, reaching about 38.5K by the end of June.
Time Princess: Pearl Girl by IGG.COM experienced a sharp decline in weekly downloads, starting from 26.2K at the beginning of April and dropping to around 752 by the end of June. Weekly revenue also showed a declining trend, with a peak of $762 in mid-April. However, weekly active users remained relatively stable, averaging around 35K towards the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.